Stud has a vocabulary all its own — from the bring-in to dead cards. Learn this dozen and every hand at the table starts to make sense.
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- Ante
- A small forced bet every player posts before the deal, so there's always money to fight for.
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- Bring-in
- The forced opening bet on 3rd street, posted by the player showing the lowest up-card.
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- Door card
- Your first up-card on 3rd street — the one clue opponents get about your hand from the start.
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- Hole cards
- Your face-down cards (two on 3rd street plus the 7th-street river) that only you can see.
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- Streets
- The betting rounds, named 3rd through 7th after the card count. 3rd street opens, 7th is the river.
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- Scare card
- A visible up-card — an ace, or a pair showing — that threatens a big hand and can win the pot with a bet.
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- Live cards
- Ranks and suits you need that haven't appeared in anyone's up-cards or the muck. Your draw is still good.
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- Dead cards
- Cards you need that are already exposed or folded. Every dead card quietly kills your draw.
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- Rolled-up trips
- Being dealt three of a kind on 3rd street (a pair in the hole plus a matching door card) — the dream start.
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- Fourth street
- The second up-card. From here on the highest hand showing acts first, not the lowest.
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- Buried pair
- A pair in the hole — completely hidden, so opponents can't tell you're already ahead.
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- Open pair
- A pair among your up-cards. It's obvious to everyone and, in Limit, can unlock a bigger bet.